Cyberpunk Girl

Initial sketches and Vizcom pass by using Photoshop and mashing parts that fit together

Initial sketches and Vizcom pass by using Photoshop and mashing parts that fit together

After sending the concept to Meshy.ai and doing some edits and fixes on Blender I used the rigged/animated model from Mixamo and lit to send over to Runway

After a few iterations I was able to receive Satisfying results from Runway with good lighting and atmosphere

Cyberpunk Girl

A workflow between the initial sketches to Meshy-Mixamo-Blender and Runway